Dragons Were Meant To Be Avoided
Dragons were never meant to be balanced encounters. They were ancient, intelligent, terrifying creatures that could wipe out careless adventurers in minutes. Somewhere along the way, dragons became treated like another monster to fight for treasure and XP. In this episode, I talk about how AD&D 1st Edition handled dragons, why fear and caution mattered, and why avoiding a dragon was often the smartest move a party could make.
Weโll look at morale, reaction rolls, negotiation, overwhelming power, and the old-school mindset that made dragons feel legendary instead of disposable boss fights. If your players charge every dragon head-on, this episode might change how you see these monsters forever.
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