That push mechanic during the leap for extra dice actually heightens the whole sequence nicely. The way Kargan's stress builds even as he succeeds adds a subtle texture that pure success rolls wouldn't capture. I've played around with similar stress acumulation systems and the sweet spot always seems to be when players feel the squeeze but not punished,which this hits well.
That push mechanic during the leap for extra dice actually heightens the whole sequence nicely. The way Kargan's stress builds even as he succeeds adds a subtle texture that pure success rolls wouldn't capture. I've played around with similar stress acumulation systems and the sweet spot always seems to be when players feel the squeeze but not punished,which this hits well.
thanks. Glad you liked it. Iβve been toying around with that for some time, and I think itβs in a sweet spot right now. More to come, stay tuned.