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Ian E's avatar

A very interesting discussion, wandering monsters are an excellent pressure mechanism, especially when the party is loaded down with treasure and trying to get out as quickly as possible.

It's not strictly true AD&D is unbalanced, whilst not balanced to the party level it is balanced to the dungeon level, and the monsters adjusted accordingly, it becomes a party choice to delve deeper and risk getting more treasure, or not too deep and forgo booty, there is a balance, just one that can be tweak by player agency.

Martin Maenza's avatar

Really enjoy your videos. As a classic D&D player since 1982, this reminds me of my college years.

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