I miss D&D feeling dangerous and unknown. It feels like thereβs way too much meta knowledge now, and like Iβm constantly chasing the high of that first goblin encounter in the dark.
yeah. I feel that. Which is why its a good idea to mix things up, change things around, keep players guessing.. BUT always be upfront about it before starting the campaign.
Great article. I think it can be a little tricky to leave things a mystery in solo play, but it can be done.
I miss D&D feeling dangerous and unknown. It feels like thereβs way too much meta knowledge now, and like Iβm constantly chasing the high of that first goblin encounter in the dark.
yeah. I feel that. Which is why its a good idea to mix things up, change things around, keep players guessing.. BUT always be upfront about it before starting the campaign.